INDEPENDENT GAME DEVELOPMENT • CALIFORNIA

Grow
Beyond.

Game design and development support for teams building what’s next. Ivy Moon Games works across level design, gameplay systems, rapid prototyping, and external development.

PLAYER PATH / 01
WHAT WE DO

Game design.
Built to plug in.

01

Level & Mission Design

Blockout through iteration: layouts, pacing, player guidance, traversal, encounters, scripting, and polish.

02

Gameplay & Prototyping

Turning design intent into playable systems using Unity, Unreal, C#, Blueprints, and practical greybox tools.

03

Combat & Encounters

Enemy placement, encounter structure, difficulty tuning, spatial pressure, and player choice.

04

External Development

Hands-on support for a feature, level, prototype, vertical slice, or larger design need.

WHY IVY MOON

Experienced design.
Flexible support.

01

Deep design experience

Bring experienced design leadership into the part of the project that needs it, without adding another management layer.

02

Flexible engagement

Support can start with a level, feature, prototype, or vertical-slice chunk and scale with the needs of the project.

03

Production-minded

Design decisions are grounded in playable implementation, iteration, and the practical constraints of production.

04

Built to scale

Ivy Moon can bring trusted specialists together around the specific needs of a project.

FOUNDER EXPERIENCE

Two decades of
making games.

Ivy Moon Games is led by Nick Gooch, a game designer and director with roughly two decades of experience across console, PC, VR, and mobile development.

Nick's career includes design work on projects and teams spanning Skylanders, Blankos Block Party, Drunkn Bar Fight, Defiance Uprising, and educational game development for ilmi World.

LEVEL DESIGNGAMEPLAYSYSTEMSPROTOTYPINGDIRECTION
LET'S BUILD SOMETHING

Need experienced
design support?

For project work, external development, collaboration, or a specific design skill, connect with Ivy Moon Games.

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